Drowing 2D in iOS (Technical note)

 

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Détails bibliographiques
Auteurs: Hernández-Castro, Franklin, Monge-Fallas, Jorge
Format: artículo original
Statut:Versión publicada
Date de publication:2014
Description:This paper explains basic concepts that are needed to draw in two dimensions in iOS, in other words, to drawing in two dimensions for iPhone and iPads in the programming language Objective-C. This environment offers several alternatives for this purpose and this article covers the generalities necessary to understand which of them are used in each case. It also offers a couple of examples of how to implement some of these possibilities. 
Pays:Portal de Revistas TEC
Institution:Instituto Tecnológico de Costa Rica
Repositorio:Portal de Revistas TEC
Langue:Español
OAI Identifier:oai:ojs.pkp.sfu.ca:article/2019
Accès en ligne:https://revistas.tec.ac.cr/index.php/tec_marcha/article/view/2019
Mots-clés:iOS
Objetive-C
Core Graphics
Quartz 2D
UIView
DrawRect