Drowing 2D in iOS (Technical note)
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| Nhiều tác giả: | , |
|---|---|
| Định dạng: | artículo original |
| Trạng thái: | Versión publicada |
| Ngày xuất bản: | 2014 |
| Miêu tả: | This paper explains basic concepts that are needed to draw in two dimensions in iOS, in other words, to drawing in two dimensions for iPhone and iPads in the programming language Objective-C. This environment offers several alternatives for this purpose and this article covers the generalities necessary to understand which of them are used in each case. It also offers a couple of examples of how to implement some of these possibilities. |
| Quốc gia: | Portal de Revistas TEC |
| Tổ chức giáo dục: | Instituto Tecnológico de Costa Rica |
| Repositorio: | Portal de Revistas TEC |
| Ngôn ngữ: | Español |
| OAI Identifier: | oai:ojs.pkp.sfu.ca:article/2019 |
| Truy cập trực tuyến: | https://revistas.tec.ac.cr/index.php/tec_marcha/article/view/2019 |
| Từ khóa: | iOS Objetive-C Core Graphics Quartz 2D UIView DrawRect |