Video game Minecraft as a resource for academic literacy in higher education

 

में बचाया:
ग्रंथसूची विवरण
लेखकों: Ponce Carrillo, René, Alarcón Pérez, Lilia Mercedes
स्वरूप: artículo original
स्थिति:Versión publicada
प्रकाशन तिथि:2018
विवरण:In this essay we present an argument about the use of virtual environments to develop academic literacies in higher education. We first provide our thoughts on the globalized, knowledge driven context, and the importance than within it holds written language. Next, we go over the concept of academic writing in higher education, as a key element to develop the integration of students to the disciplines of their chosen professions. Lastly, we introduce the discussion of virtual environments as scenarios that can help bridge the distance between the students and the genres required in the institutional setting. The use of Minecraft as a virtual environment where to develop academic literacy in higher education is proposed. As closure for the text, two main reflections are wielded: one regarding the importance of digital literacies in the development of both students and citizens of the world; the other about the value and potency that exists in incorporating virtual environments through videogames as spaces for academic writing in higher education.
देश:Portal de Revistas UCR
संस्थान:Universidad de Costa Rica
Repositorio:Portal de Revistas UCR
भाषा:Español
OAI Identifier:oai:portal.ucr.ac.cr:article/34382
ऑनलाइन पहुंच:https://revistas.ucr.ac.cr/index.php/aie/article/view/34382
संकेत शब्द:alfabetización académica
videojuegos
entornos virtuales
educación superior
academic literacy
video games
virtual environments
higher education