GPU based approach for fast generation of robot capability representations

 

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書誌詳細
著者: García Vaglio, Daniel, Ruiz Ugalde, Federico
フォーマット: artículo original
状態:Versión publicada
出版日付:2022
その他の書誌記述:Capability maps are an important tool for enabling robots to understand their bodies by providing a way of representing the dexterity of their arms. They are usually treated as static data structures be- cause of how computationally intensive they are to generate. We present a method for generating capability maps taking advantage of the parallelization that modern GPUs offer such that these maps are generated approximately 50 times faster than previous implementations. This system could be used in situations were the robot has to generate this maps fast, for example when using unknown tools.
国:Portal de Revistas TEC
機関:Instituto Tecnológico de Costa Rica
Repositorio:Portal de Revistas TEC
言語:Inglés
OAI Identifier:oai:ojs.pkp.sfu.ca:article/6449
オンライン・アクセス:https://revistas.tec.ac.cr/index.php/tec_marcha/article/view/6449
キーワード:GPU computation
capability maps
robotic dexterity
Cálculo de GPU
mapas de capacidad
destreza robótica