Initial Approach on Soccer Match’s Scene Classification by Players’ Field Spatial Distribution
保存先:
| 著者: | , , |
|---|---|
| フォーマット: | artículo original |
| 状態: | Versión publicada |
| 出版日付: | 2020 |
| その他の書誌記述: | Soccer player tracking is moving towards the use of high-cost algorithms; however, these are implemented to the whole video recording of interest with no flexibility on the type of scene being evaluated. The current work proposes to classify the scenes according to the players’ distribution over the field, designing a metric for players’ Dispersion Level that would allow implementing a more flexible tracking method that selects a light algorithm for well-behaved scenes and a heavy and robust algorithm for bad-behaved scenes. This work pushes towards considering different existent metrics, as Voronoi diagrams for surface area analysis, in future works to come. |
| 国: | Portal de Revistas TEC |
| 機関: | Instituto Tecnológico de Costa Rica |
| Repositorio: | Portal de Revistas TEC |
| 言語: | Inglés |
| OAI Identifier: | oai:ojs.pkp.sfu.ca:article/5077 |
| オンライン・アクセス: | https://revistas.tec.ac.cr/index.php/tec_marcha/article/view/5077 |
| キーワード: | Soccer player object tracking scene classification occlusion stretch index player dispersion surface area Jugador de fútbol rastreo de objetos clasificación de escenas oclusión índice de estrechés dispersión de los jugadores área superficial |