Design of gaming material for the transformation of the role of students of middle childhood

 

保存先:
書誌詳細
著者: Moreno-Arverás, Michelle
フォーマット: artículo original
状態:Versión publicada
出版日付:2019
その他の書誌記述:The objective of the project contemplated the design of a mediator that would modify the role of the middle childhood students from passive to active during the learning process. The IDEO kit: Design Thinking for Educators was used due to its characteristic innovation centered on people, allowing to easily detect needs and solve them, appealing to the sensibility and empathy of the designer. A separate game material was generated in stages of familiarization and difficulty, where children can experiment with their own rules and invest their role in the learning process, being them knowledge-sharing, not just receptors. The material was well received, with the first two stages being more popular in the first ages of middle childhood and the third stage for older children.
国:Portal de Revistas TEC
機関:Instituto Tecnológico de Costa Rica
Repositorio:Portal de Revistas TEC
言語:Español
OAI Identifier:oai:ojs.pkp.sfu.ca:article/4101
オンライン・アクセス:https://revistas.tec.ac.cr/index.php/idi/article/view/4101
キーワード:Design thinking
education
innovation
learning
middle childhood
toy design
maker
ideas
building
educación
innovación
aprendizaje
niñez media
diseño de juguetes
construcción