Design of gaming material for the transformation of the role of students of middle childhood
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| Tác giả: | |
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| Định dạng: | artículo original |
| Trạng thái: | Versión publicada |
| Ngày xuất bản: | 2019 |
| Miêu tả: | The objective of the project contemplated the design of a mediator that would modify the role of the middle childhood students from passive to active during the learning process. The IDEO kit: Design Thinking for Educators was used due to its characteristic innovation centered on people, allowing to easily detect needs and solve them, appealing to the sensibility and empathy of the designer. A separate game material was generated in stages of familiarization and difficulty, where children can experiment with their own rules and invest their role in the learning process, being them knowledge-sharing, not just receptors. The material was well received, with the first two stages being more popular in the first ages of middle childhood and the third stage for older children. |
| Quốc gia: | Portal de Revistas TEC |
| Tổ chức giáo dục: | Instituto Tecnológico de Costa Rica |
| Repositorio: | Portal de Revistas TEC |
| Ngôn ngữ: | Español |
| OAI Identifier: | oai:ojs.pkp.sfu.ca:article/4101 |
| Truy cập trực tuyến: | https://revistas.tec.ac.cr/index.php/idi/article/view/4101 |
| Từ khóa: | Design thinking education innovation learning middle childhood toy design maker ideas building educación innovación aprendizaje niñez media diseño de juguetes construcción |